It's often hard to determine exactly which square each character is on the grid because of just how big Mutant Cousin Kyle is, and it seems the game has a problem determining this as well, as we ran into issues during this boss fight that didn't appear at any other point during the game. Indeed, Mutant Cousin Kyle is so large that it's not uncommon for him to block one's view of the action, taking up at least six spaces on the tactical combat grid at any given time. The enemy in question is Mutant Cousin Kyle, a huge version of Kyle's cousin (who is also named Kyle) that is horribly disfigured and bloated. This is the second-to-last main quest in the game, and it ends with a boss fight against the largest enemy players encounter throughout the entire adventure. The boss fight in question takes place during the main quest called The Many Asses of Dr. It's also worth noting that these problems were encountered in the Xbox One version of South Park: The Fractured But Whole, and it's unclear if these issues are present when playing the game on PC or PS4. However, since this boss fight can result in numerous game-breaking bugs, those that are in the final stages of the game's story may appreciate the head's up. As many that have played it can attest, South Park: The Fractured But Whole is deserving of the praise its received, offering a meatier RPG experience than its predecessor with a deeper, more rewarding combat system. However, the game is far from perfect, with one particular boss fight near the end of the main quest proving especially problematic.īefore we get into details about this boss fight, we must warn that the following contains some spoilers for South Park: The Fractured But Whole. South Park: The Fractured But Whole released earlier this week to strong reviews, with a number of outlets praising it as a worthy followup to 2014's The Stick of Truth.